![]() These ringroids are identifiable by the amount they break it to small break into Ores, Medium brak in to 2-3 smalls large break into 3 medium and so on, the Eagle Prospector can chew these into ores to process. This build Relies on being surrounded by dense Small to medium ringroids. ![]() The Drone Nest build has no depth limit just keep at least one EMP on a hostile to lock down & blow them to hell.ĭrone Hard Points: 1-2 HAUL Drones, 1-2 Repair Drones This is a simple ship Designed to grind whole ringroids with its grinder mouth it only needs a few parts to be effective however there are 2 builds that work well here.īasically the drone nest fly's at 5m/s past ringroids the EMP Auto guns fry rocks & the drones feed the beast & it makes more drones until every ore type is full this yields an average of $500,000 to $1,000,000 per run depending on BE Price on average all other ores filled will net around as much as the BE which is enough to fiance a single deep dive & Pay a cheep crew (under $5,000 per member) so saving that BE until the price is high is an option. The goal of this Load out is simple your going to be HUNTING other ships & either stealing them from Rescue ships OR Blowing out their Reactors in both cases you can recover the ship for what its worth at minimum this will be $200,000 IF your out to maximise your per run profit you CAN pod up to 2 maybe 3 ships & using the arm collect the 50k life pods the hold on this ship can hold 4 life pods 3 in the ship 1 sticking out the mouth allowing you to capture a 5th to sell at the dealer for its value.įlying this ship is easy, however stopping the ship your capturing from drifting although difficult is a bit tricky & can take about 3 to 4 attempts but the pay off is well worth it & can lead to you having a huge fleet of ships to sell or fly. Lastly equip the largest Kinetic ammo storage / Triple capacitor / Aux Power system (ONLY if using Mining laser's) & Racing thruster's / Propulsion IF you've unlocked them. Second Hard anything other than EMP weapons/THI Cargo hold/ another weapon (just wastes kinetic rounds/Reactor energy)Ĭargo Bay: 40/40 MPU we want fuel this is the best option.ĪI: Second up from bottom its shows weapon Trajectory. ![]() Low Stress Hard Points: 1 ONE Mass Driver OR Mining Laser / Any other PENETRATING Weapon NEVER EMP (emp weapons destroy the ship) the more penetration the better. ![]() This role is meant for combat sniping so has High Risk/rewards. This expands the refined material Cargo hold from 7,000 to 22,000 that's an additional 15,000 HOWEVER this will affect manoeuvrability drastically and can be a pain to move and stop at higher speeds, also the shape of the 50/40 MPU means you'll be refining slowly & limited which means a lot of time spent trying to bounce your ore into place however this MPU uses Iron & Platinum FE & PT to make more Nano-drones so your drone will never run out as long as you have these ores to refine or refined. This is a good all round work horse designed around Multipurpose usage in lore this was the main type of ship used to construct the Enceladus Station (Main Base) however due to surplus & relative ease to maintain these ships are cheep & Numerous.īest Load out for mining: 50/40 MPU, EMP Point Defence weapon in low slot & HAUL drone in high stress with a THI Cargo hold in remaining low stress hard point. ![]() TBH when I look at a ship I look at the Hard points & found 3 builds that work best for each ship. ![]()
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